ENC4416 has been an interesting experience. The course
managed to cover a wide arrange of topics which were surprisingly relevant in
today’s era of evolving online rhetoric. The course touched on topics such as
scope and effect of online media, brought attention to both the developer end
and user end of technology, and the various etiquettes of online interactions.
The course not only touched on these topics, but also explained the
implications thereof and provided relevant examples of the topics. The course
also managed to incorporate current events into the course, which only reinforced
the releventness of the topics being discussed and taught. For example, one day
we discussed the Johnny Cash Project, in where country artist Johnny Cash gave
fans the ability to submit their own art to replace frames of his music video
for the song “Ain’t No Grave”. The project gave the user the ability to ‘contribute’
to something larger than them, which is a reoccurring theme that came up in the
course. For me personally, seeing a project like this was especially interesting.
While I was aware of large projects or movements that were brought about by
communities of people on the internet, they were always somewhat dehumanizing:
regardless of how big the group is and what they set out to accomplish, the
group itself is normally represented by the number of people within the group,
and a list of the accomplishments or goals they set out to achieve. However,
this project in particular was different for me. While viewing the video, it
graphical interface gave the user the ability to view the artwork that was
submitted for the project. More specifically, the artwork submitted for each
individual frame. Given that the music video is about 1300 frame long, and
there are 10+ pieces of artwork per frame (with other frames having a significantly
higher amount), that gives us a minimum of 13000 different pieces of artwork
that were submitted to this project. UPDATE: A quick google search revealed
that the project had over 250,000 unique pieces of artwork as of 2011, 5 years
ago, meaning the number is higher now. The project not only bolsters impressive
numbers, but also managed to not make the individual member a statistic by
showcasing the work that they had contributed to the project. The combination
of sense of scale, impact, and the overarching product made this particular
example stand out to me, as not many other projects or organizations that I
knew of at the time were able to create such an balanced impact. It is for this
reason that this project in particular really made an impression on me. Likewise,
toward the end of the course we covered web auditing. I found this also to be
particularly interesting. I like to liken this sort of topic to that of the
relationship between an average person and a musician, in that while the
musician has a background in what makes things sound ‘good’ ultimately the
average person has the final verdict on what ‘is’ good regardless of what
background they hail from. In other words, they have the ability to say whether
something is bad or not regardless of if they actually know anything on the
subject. This leads to a bit of a gridlock between creator and consumer, as the
consumer doesn’t like it (and doesn’t know why), and thus cannot tell the
creator what to fix. This is when a third party can be called in, a person who
is neither a clueless consumer, nor the creator of this particular piece of
content. It is these people who can provide constructive criticism for the
creator in order to improve the product. Prior to this course, I was a simple ‘clueless’
consumer, that could only tell what was good or not, but not necessarily state
the reason as to why it was good or not. The section of this course that
involved web auditing allowed me to attain a deeper understanding of what makes
or breaks a website, which is was something that I found particularly interesting
in this course.
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